Difference between revisions of "Enchants"

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=='''Custom Enchants'''==
  | __TOC__
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:'''Cosmic Prisons Custom Enchants offer a unique experience for players in the Cosmic Galaxy. The Cosmic Galaxy is home to 93 enchants ranging in a variety of tiers. The tiers include:'''
  |}
+
:* Executive Enchants
 
 
:'''Cosmic Prisons Custom Enchants offer a unique experience for players in the Cosmic Galaxy. The Cosmic Galaxy is home to 57 enchants ranging in a variety of tiers. The tiers include:'''
 
 
:* Energy Enchants
 
:* Energy Enchants
 
:* Godly Enchants
 
:* Godly Enchants
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:* Simple Enchants
 
:* Simple Enchants
  
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::[[Enchanting|You can read more on Enchanting here!]]
  
:With enchanting you will not have the choice at which tier enchantment you'd like to try going for, do you want to risk it with a low chance at success? or do you want to play it simple? You choose.
+
Enchantments can go on 4 types of items (click to see a list of all enchantments for those items)
 
 
:Whether you get the enchant on your item depends on the % chance of success/fail rate when thrown into the enchant pool. If it fails you will get the level and no enchantments, if it doesn’t, you get an enchant at the tier you choose and the level up for your pickaxe.
 
 
 
 
 
:'''The lists below are separated by each tier, and contain information about the enchants:
 
:* Name
 
:* Tier
 
:* What it applies to
 
:* Max Level
 
:* Description
 
 
 
 
 
:'''Each table can be sorted in each category to help find the enchant you're looking for.'''
 
 
 
== '''Energy Enchants''' ==
 
 
 
{| class="wikitable sortable"
 
! '''Name'''
 
! '''Tier'''
 
! '''Applies to'''
 
! '''Max Level'''
 
! '''Description'''
 
|-
 
| System Reboot || Energy || <div align="center"> Boots </div> || <div align="center"> 3 </div> || Heals you to full health upon taking fatal damage (3-9min cooldown, costs 5-15m energy upon activation)
 
|-
 
| Antivirus || Energy || <div align="center"> Chestplate </div> || <div align="center"> 6 </div> || Chance to give massive healing to you and nearby allies (costs 200-400k energy upon activation)
 
|-
 
| Diving Lightning || Energy || <div align="center"> Swords </div> || <div align="center"> 4 </div> || Your attacks deal AOE lightning damage (costs 70k energy per swing)
 
|}
 
 
 
 
 
== '''Godly Enchants''' ==
 
 
 
{| class="wikitable sortable"
 
! '''Name'''
 
! '''Tier'''
 
! '''Applies to'''
 
! '''Max Level'''
 
! '''Description'''
 
|-
 
| Warp Miner || Godly || <div align="center"> Pickaxes </div> || <div align="center"> 5 </div> || Increases xp gain in the overworld.
 
|-
 
| Silence || Godly || <div align="center"> Weapons </div> || <div align="center"> 5 </div> || Chance to temporarily reduce your enemies defensive enchant proc rates by 50%.
 
|}
 
 
 
 
 
== '''Legendary Enchants''' ==
 
 
 
{| class="wikitable sortable"
 
! '''Name'''
 
! '''Tier'''
 
! '''Applies to'''
 
! '''Max Level'''
 
! '''Description'''
 
|-
 
| Lucky || Legendary || <div align="center"> Armor, Weapons, Tools </div> || <div align="center"> 4 </div> || Increases the chance of other enchants on the same item.
 
|-
 
| Momentum || Legendary || <div align="center"> Pickaxes </div> || <div align="center"> 5 </div> || The longer you mine, the faster you mine.
 
|-
 
| Lifesteal || Legendary || <div align="center"> Swords </div> || <div align="center"> 3 </div> || Heals for a portion of the damage you deal.
 
|-
 
| Shredder || Legendary || <div align="center"> Axes </div> || <div align="center"> 3 </div> || Mines doors faster.
 
|-
 
| Rejuvenate || Legendary || <div align="center"> Axes </div> || <div align="center"> 3 </div> || Chance to regain durability on your armor.
 
|-
 
| Guard Lock || Legendary || <div align="center"> Axes </div> || <div align="center"> 3 </div> || Can heal hearts while taking damage.
 
|-
 
| Berserk || Legendary || <div align="center"> Axes </div> || <div align="center"> 5 </div> || Chance of Strength and Confusion.
 
|-
 
| Overload || Legendary || <div align="center"> Armor </div> || <div align="center"> 4 </div> || Gain extra hearts.
 
|-
 
| Enlighted || Legendary || <div align="center"> Armor </div> || <div align="center"> 3 </div> || Chance to turn incoming damage into healing.
 
|-
 
| Gears || Legendary || <div align="center"> Boots </div> || <div align="center"> 3 </div> || Move faster.
 
|-
 
| Titan Blood || Legendary || <div align="center"> Armor </div> || <div align="center"> 4 </div> || Reduces ALL incoming damage and tick damage.
 
|-
 
| Lightning|| Legendary|| <div align="center"> Weapons </div> || <div align="center"> 3 </div> || Chance to strike your opponent with lightning.
 
|-
 
| Aegis || Legendary || <div align="center"> Armor  </div> || <div align="center"> 5 </div> || Reduces enemy player offensive proc rates.
 
|-
 
| Fair Fight || Legendary || <div align="center"> Armor  </div> || <div align="center"> 10 </div> || Decreases the number of guards that can be aggro on the player based on the enchant level
 
|-
 
| Fearless || Legendary || <div align="center"> Armor  </div> || <div align="center"> 5 </div> || Increases your damage the closer you are to your opponent but decreases it if too far.
 
|-
 
| Frenzy || Legendary || <div align="center"> Weapons  </div> || <div align="center"> 4 </div> || Build demonic energy stacks on every hit that boost your damage, resets when attacked.
 
|-
 
| Weakness || Legendary || <div align="center"> Axes </div> || <div align="center"> 6 </div> || Chance to mark a player to receive increased damage.
 
|-
 
| Trap || Legendary || <div align="center"> Weapons </div> || <div align="center"> 4 </div> || Chance to freeze target player.
 
|}
 
 
 
== '''Ultimate Enchants''' ==
 
 
 
{| class="wikitable sortable"
 
! '''Name'''
 
! '''Tier'''
 
! '''Applies to'''
 
! '''Max Level'''
 
! '''Description'''
 
|-
 
| Magnetism || Ultimate || <div align="center"> Pickaxes </div> || <div align="center"> 5 </div> || Draws richer ores closer towards the ore your mining.
 
|-
 
| Fracture || Ultimate || <div align="center"> Pickaxes </div> || <div align="center"> 5 </div> || Chance to damage ores around your pickaxe as you mine. (Does not work on generators.)
 
|-
 
| Fortify || Ultimate || <div align="center"> Pickaxes </div> || <div align="center"> 3 </div> || Gain a health boost after mining for 30 seconds.
 
|-
 
| Hook || Ultimate || <div align="center"> Swords </div> || <div align="center"> 3 </div> || Chance to cause your target to pull towards you.
 
|-
 
| Pummel || Ultimate || <div align="center"> Swords </div> || <div align="center"> 3 </div> || Chance to cause blocks to float up out of the ground and thrust them at your enemy.
 
|-
 
| Hardened || Ultimate || <div align="center"> Swords, Armor </div> || <div align="center"> 3 </div> || Increases durability on gear.
 
|-
 
| Demon Forged || Ultimate || <div align="center"> Swords </div> || <div align="center"> 4 </div> || Cause more durability damage.
 
|-
 
| Bleed || Ultimate || <div align="center"> Axes </div> || <div align="center"> 3 </div> || Chance of inflict bleed damage on your opponent.
 
|-
 
| Mirage || Ultimate || <div align="center"> Armor </div> || <div align="center"> 3 </div> || Chance to block an enemy's sword enchant from activating.
 
|-
 
| Elemental Mastery || Ultimate || <div align="center"> Axes </div> || <div align="center"> 3 </div> || Reduces incoming damage by Lightning and Fire (direct and ticks).
 
|-
 
| Blood Magic || Ultimate || <div align="center"> Axes </div> || <div align="center"> 5 </div> || Chance to take extra durability damage and heal yourself.
 
|-
 
| Fatty || Ultimate || <div align="center"> Armor </div> || <div align="center"> 3 </div> || Partially negates and reflects damage reduction from cell guards.
 
|-
 
| Guard Reflect || Ultimate || <div align="center"> Armor </div> || <div align="center"> 3 </div> || Reflects incoming damage from cell guards.
 
|-
 
| Last Stand || Ultimate || <div align="center"> Armor </div> || <div align="center"> 3 </div> || Chance to prevent you from dying upon taking fatal damage and heals you slightly.
 
|-
 
| Damage Limiter || Ultimate || <div align="center"> Armor </div> || <div align="center"> 6 </div> || Upon proc, the next attack dealt to you will be limited to half of the proccing attack.
 
|-
 
| Cleave || Ultimate || <div align="center"> Axes </div> || <div align="center"> 7 </div> || Chance to deal a crescent shaped attack to your opponent.
 
|-
 
| Impact || Ultimate || <div align="center"> Axes </div> || <div align="center"> 3 </div> || Chance to deal durability damage to a random piece of your opponents gear.
 
|-
 
| Anti Guard || Ultimate || <div align="center"> Armor </div> || <div align="center"> 4 </div> || Partially negates damage from cell guards. (does not stack)
 
|-
 
| Chivalry || Ultimate || <div align="center"> Armor </div> || <div align="center"> 3 </div> || The lower your health, the less durability damage you receive.
 
|-
 
| Toxic Mist || Ultimate || <div align="center"> Armor </div> || <div align="center"> 3 </div> || Chance to spawn a poisonous cloud upon being attacked.
 
|-
 
| Dare Devil || Ultimate || <div align="center"> Axes </div> || <div align="center"> 4 </div> || Deal more damage the closer you are to the edge of regular guards view
 
|-
 
| Execute || Ultimate || <div align="center"> Weapons </div> || <div align="center"> 5 </div> || Deal more damage the closer your enemy is to death
 
|-
 
| Enrage || Ultimate || <div align="center"> Weapons </div> || <div align="center"> 4 </div> || Deal more damage the closer you are to death
 
|-
 
| Anti Gank || Ultimate || <div align="center"> Weapons </div> || <div align="center"> 5 </div> || Deal more damage the more enemy players are close to you
 
|}
 
 
 
== '''Elite Enchants''' ==
 
 
 
{| class="wikitable sortable"
 
! '''Name'''
 
! '''Tier'''
 
! '''Applies to'''
 
! '''Max Level'''
 
! '''Description'''
 
|-
 
| Super Breaker || Elite || <div align="center"> Pickaxes </div> || <div align="center"> 5 </div> || Chance to gain an insane mining speed boost for a short period of time.
 
|-
 
| Six Sense || Elite || <div align="center"> Pickaxes </div> || <div align="center"> 1 </div> || Senses nearby enemies while mining meteorites.
 
|-
 
| Shatter || Elite || <div align="center"> Pickaxes </div> || <div align="center"> 6 </div> || Chance to cause an explosion which mines up nearby ores.
 
|-
 
| Replenish || Elite || <div align="center"> Pickaxes </div> || <div align="center"> 5 </div> || Chance to replenish ores that you mine. (Does not work on generators.)
 
|-
 
| Powerball || Elite || <div align="center"> Pickaxes </div> || <div align="center"> 3 </div> || Hold right click to launch a powerful ball that harvests ores.
 
|-
 
| Ore Surge || Elite || <div align="center"> Swords </div> || <div align="center"> 5 </div> || Chance to shoot bolts of energy at nearby ore, enriching them.
 
|-
 
| Swordsman || Elite || <div align="center"> Swords </div> || <div align="center"> 5 </div> || Deal more damage to players wielding axes.
 
|-
 
| Lightning || Elite || <div align="center"> Swords, Axes </div> || <div align="center"> 3 </div> || Chance to strike your opponent with lightning.
 
|-
 
| Electrocution || Elite || <div align="center"> Swords, Axes </div> || <div align="center"> 3 </div> || Chance to send bolts of electricity through your opponents.
 
|-
 
| Blaze || Elite || <div align="center"> Swords, Axes </div> || <div align="center"> 3 </div> || Chance to send enemies nearby into a blaze.
 
|-
 
| Axeman || Elite || <div align="center"> Axes </div> || <div align="center"> 5 </div> || Deal more damage to players wielding swords.
 
|-
 
| Shockwave || Elite || <div align="center"> Armor </div> || <div align="center"> 3 </div> || Chance on hit to shove players away from you.
 
|-
 
| Venom || Elite || <div align="center"> Bows </div> || <div align="center"> 3 </div> || A chance of dealing poison.
 
|-
 
| Solitude || Elite || <div align="center"> Swords </div> || <div align="center"> 3 </div> || Increases chance and length of the Silence enchantment procing on enemy players by up to 3X.
 
|-
 
| Respiration || Elite || <div align="center"> Helmets </div> || <div align="center"> 3 </div> || Extends underwater breathing time.
 
|-
 
| Extinguish || Elite || <div align="center"> Helmets </div> || <div align="center"> 3 </div> || Chance with every tick of fire damage to put out the fire.
 
|-
 
| Curse || Elite || <div align="center"> Armor </div> || <div align="center"> 3 </div> || Curses your killer upon death.
 
|-
 
| Cactus || Elite || <div align="center"> Leggings </div> || <div align="center"> 2 </div> || Chance on hit to inflict a percentage of incoming damage to your enemy.
 
|-
 
| Springs || Elite || <div align="center"> Boots </div> || <div align="center"> 3 </div> || Jump Boost.
 
|-
 
| Depth Strider || Elite || <div align="center"> Boots </div> || <div align="center"> 3 </div> || Increases underwater movement speed.
 
|-
 
| Guard Lock || Elite || <div align="center"> Axes </div> || <div align="center"> 3 </div> || Chance to stun a cell guard in place.
 
|-
 
| Famine || Elite || <div align="center"> Axes </div> || <div align="center"> 3 </div> || Chance to reduce your opponents saturation or hunger level.
 
|-
 
| Fling || Elite || <div align="center"> Swords </div> || <div align="center"> 3 </div> || Chance to fling your enemy up into the air.
 
|-
 
| Monster Hunter || Elite || <div align="center"> Axes </div> || <div align="center"> 10 </div> || Deal more damage to aggressive monsters.
 
|-
 
| Escapist || Elite || <div align="center"> Armor </div> || <div align="center"> 5 </div> || Reduces duration of enemy Trap.
 
|-
 
| Obliterate || Elite || <div align="center"> Swords </div> || <div align="center"> 4 </div> || Chance to inflict knockback on your opponent
 
|}
 
 
 
 
 
== '''Uncommon Enchants''' ==
 
 
 
{| class="wikitable sortable"
 
! '''Name'''
 
! '''Tier'''
 
! '''Applies to'''
 
! '''Max Level'''
 
! '''Description'''
 
|-
 
| Transfuse || Unique || <div align="center"> Pickaxes </div> || <div align="center"> 3 </div> || Chance to turn mined materials you mine into an upper tier.
 
|-
 
| Feed || Unique || <div align="center"> Swords </div> || <div align="center"> 1 </div> || Chance to feed yourself while mining.
 
|-
 
| Energy Collector || Unique || <div align="center"> Pickaxes </div> || <div align="center"> 5 </div> || Gain additional energy when mining.
 
|-
 
| Alchemy || Unique || <div align="center"> Pickaxes </div> || <div align="center"> 3 </div> || Chance to turn mined ores into money automatically.
 
|-
 
| Scorch || Unique || <div align="center"> Swords </div> || <div align="center"> 3 </div> || Chance to breathe fire at your opponent.
 
|-
 
| Poison || Unique || <div align="center"> Swords </div> || <div align="center"> 3 </div> ||Chance to poison your enemy.
 
|-
 
| Inferno || Unique || <div align="center"> Armor </div> || <div align="center"> 3 </div> || Chance to ignite your attackers.
 
|-
 
| Crouch || Unique || <div align="center"> Armor </div> || <div align="center"> 3 </div> || Take less damage while sneaking. (Stackable)
 
|-
 
| Cannibalism || Unique|| <div align="center"> Weapons </div> || <div align="center"> 4 </div> || Chance to increase your saturation and hunger level.
 
|}
 
 
 
 
 
== '''Simple Enchants''' ==
 
  
{| class="wikitable sortable"
+
*[[Pickaxe Enchantments|Pickaxes]]
! '''Name'''
+
*[[Pickaxe Enchantments|Satchels]]
! '''Tier'''
+
*[[Gear/Weaponry Enchantments|Gear/Weaponry]]
! '''Applies to'''
+
*[[Bows]]
! '''Max Level'''
 
! '''Description'''
 
|-
 
| Efficiency || Simple || <div align="center"> Pickaxes </div> || <div align="center"> 6 </div> || Faster mining.
 
|-
 
| Shard Discover || Simple || <div align="center"> Pickaxes </div> || <div align="center"> 5 </div> || Higher chance to discover shards.
 
|-
 
| Ore Magnet || Simple || <div align="center"> Pickaxes </div> || <div align="center"> 5 </div> || Receive more ores from mining.
 
|-
 
| Frostblade || Simple || <div align="center"> Weapons </div> || <div align="center"> 3 </div> || Chance to slow enemies.
 
|-
 
| Daze || Simple || <div align="center"> Weapons </div> || <div align="center"> 3 </div> || Chance to send your opponent into confusion.
 
|-
 
| Unknown || Simple || <div align="center"> Armor </div> || <div align="center"> 3 </div> || Chance on hit to hide your health.
 
|-
 
| Adrenaline || Simple || <div align="center"> Boots </div> || <div align="center"> 3 </div> || When taken to low health you gain a temporary movement speed boost.
 
|-
 
| Maneuver || Simple || <div align="center"> Armor </div> || <div align="center"> 3 </div> || Chance of dodging an attack.
 
|}
 

Latest revision as of 01:28, 12 September 2019

Custom Enchants

Cosmic Prisons Custom Enchants offer a unique experience for players in the Cosmic Galaxy. The Cosmic Galaxy is home to 93 enchants ranging in a variety of tiers. The tiers include:
  • Executive Enchants
  • Energy Enchants
  • Godly Enchants
  • Legendary Enchants
  • Ultimate Enchants
  • Elite Enchants
  • Uncommon Enchants
  • Simple Enchants
You can read more on Enchanting here!

Enchantments can go on 4 types of items (click to see a list of all enchantments for those items)